Saturday, May 30, 2020

Story about Romeo and Juliet - Free Essay Example

Introduction â€Å"O, she doth teach the torches to burn bright! It seems she hangs upon the cheek of night Like a rich jewel in an Ethiope’s ear; Beauty too rich for sure, for earth too dear!†(Shakespeare Act 1 Sc.5) Romeo and Juliet, by William Shakespeare, chronicles the life of two fictional characters known as Romeo and Juliet. Both characters often experience lots of loving connections towards one another. Throughout a series of close readings, Shakespeare reveals that Romeo and Juliet do not love each other because they seek love as a way to distract themselves from their mediocre lives, seek physical beauty above anything else, and their love is dominated by carnal temptation. Shakespeare introduced the idea that Romeo and Juliet love each other out of ‘dissatisfaction’ with their own lives. Act 1 Scene 4/5 of the text states, â€Å"[Love] is too rough, too rude, too rowdy, and it pricks like a thorn.†(Shakespeare) Romeo states this when Capulet â€Å"will not stay the siege of loving terms. O, she is rich in beauty, only poor, That when she dies with beauty dies her store,†(Shakespeare) as stated in Act 1 Scene 1. Romeo could not get Rosaline to love him back, therefore Benvolio advises to put the ‘old flame’ out to get over Rosaline. In other words, Benvolio advises Romeo to find a new lover to cure his sadness when he states in Act 1 Scene 2, â€Å"One pain is lessen’d by another’s anguish.†(Shakespeare) This causes Romeo to begin to love Juliet as he sees her at Capulet’s party to put out the ‘old flames.’ Romeo began to love Juliet because he was dissatisfied about how he couldn’t find love in Rosaline, therefore he replaced her. Thereafter, Lady Capulet states to Juliet in Act 1 Scene 3, â€Å"Examine every married lineament, And see how one another lends content and what obscured in this fair volume liesThis precious book of loveby having him, make yourself no less.†(Shakespeare) Juliet is pressured by Lady Capulet to find love at her party. Therefore, Juliet began to love Romeo since she was pressured. The two characters do not love each other truly since they have only seen each other from a distance. Romeo loves Juliet because he was dissatisfied that he couldn’t score Rosaline, and Juliet loves Romeo because she was pressured to find love by Lady Capulet. Shakespeare begins to develop a new idea that Romeo and Juliet are only attracted to each other physically. Romeo sees Benvolio and Mercutio as role models when it comes to love. Benvolio advises Romeo on how to get over Rosaline while Mercutio is more straightforward with this advice. Mercutio advises Romeo to cure himself of love by having sex. Act 2 Scene 2 states, â€Å" The brightness of her cheek would shame those stars, As daylight doth a lamp; her eyes in Heaven Would through the airy region stream so bright That birds would sing and think it were not night. See, how she leans her cheek upon her hand! O, I were a glove upon that hand, That I might touch her cheek.†(Shakespeare) Romeo believes Juliet is far more beautiful than a moon in the night sky. However, he believes virginity makes her look sick. Only fools hold on to their virginity! Let it go!, Romeo cries. He listens to Mercutio’s advice and begins to love her physically. He wants to have sex with her to get over Rosaline. Thereafter, Juliet states in Act 3 Scene 2, â€Å"And bring in cloudy night immediately. Spread thy close curtain, love-performing night, That runaway’s eyes may wink and Romeo Leap to these arm. Come, civil nightGive me my Romeo†¦ .†(Shakespeare) Juliet feels the same way towards Romeo. Juliet wants to also have sex with Romeo at night even though he has not taken possession of her yet. Juliet wants to make love in the dark to submit her husband Romeo. Both Romeo and Juliet love each other physically and want to have sex with one another. Romeo and Juliet’s love is dominated by ‘carnal temptations’ over authentic love because they love one another for their body physical features. Romeo states in Act 1 Scene 5, â€Å"Beauty too rich for sure for earth too dear! For I ne’er saw true beauty till this night.†(Shakespeare) Romeo is absolutely stunned with Juliet’s beauty. That catches his eye first when he sees her. He describes how her beauty is so magnificent that its too good for earth to dear. Romeo is in love with Juliet because of her physical beauty. On the other hand, Juliet states in Act 3 Scene 2, â€Å"let me, a shy virgin, learn the strange act of sex so that it seems trueRomeo will come leap into my arms and no one will know.†(Shakespeare) Later in the story Juliet states, â€Å"I’m not thankful for the man you’ve chosen for me.†(Shakespeare Act 3 Sc.5) Juliet is in love with Romeo which is dominated with ‘carnal temptations.’ S he wants Romeo for sex and marriage which does not represent true love. Juliet’s family does not believe Romeo is the right man for her to marry since their families are rivals. Her family wants her to marry Count Paris, who Juliet does not love. Juliet’s family insults her and claims Juliet was a no good curse. She states how she wants to make love with Romeo in the dark. In other words, she wants Romeo to help her lose her virginity. Both characters, Romeo and Juliet, have a love connection which is dominated by ‘carnal temptations’ over true love. Conclusion   In conclusion, Shakespeare’s story characters, Romeo and Juliet, go through a series of love scenes. They experience both exuberant and depressing moments throughout the story, revealing to the reader that their love is false, not true. Through Shakespeare’s unique story, the reader is shown that both characters love each other for the wrong reasons: out of dissatisfaction, physical beauty, and carnal temptation. Perhaps they are sending a message to the reader to question themselves when they believe they are ‘in love’ and what they are willing to do for their love.

Saturday, May 16, 2020

How Video Games Help Kids In School - Free Essay Example

Sample details Pages: 3 Words: 855 Downloads: 10 Date added: 2019/05/07 Category Entertainment Essay Level High school Tags: Video Games Essay Did you like this example? Get off that game already! a phrase that I have heard in my home many times for my endless hours of gaming with friends from around the globe. We all know that the negative view of video gaming has increased over the years. One does not hear often of the benefits that gaming for hours has on a students learning. Whereas individuals feel that playing video games is bad, gaming has its benefits as it helps students with cognitive, social, emotional and non-cognitive skill development. So many individuals believe that gaming does not promote intellectual play. However, an assistant professor in the Department of Educational Psychology at the University of Wisconsin by the name of David Williamson Shaffer argues that by stating that playing video games can improve cognitive skills (Boulanger, Amy). According to a review of research on the positive effects of video game play published by the American Psychological Association, it was found that violent shooter games boost child rens learning, health and social skills (American Psychological Association). Gaming works on the skill of short and long-term memory by having a player know the rules of the game in addition to mastering the keys on the keyboard to allow for quick maneuvering of moves (Eugenio, Sheila). In addition, Shaffer states that the playing of games helps kids work with problem-solving skills by requiring a player to search, negotiate, and plan approaches to allow them to advance to a higher level of play (Boulanger, Amy). James Gee an education professor at the University of Wisconsin states that if used properly, video and computer games have the ability to inspire learning. He states that games take numerous hours of intense concentration to complete levels this builds on attention span. In addition, he states that even children with a diagnosis of ADHD who cannot sit still in a classroom setting can spend numerous hours concentrating on the game at hand. (Sohn, Emily) Where many pa rents like mine feel that the playing of video games is an isolating activity. However, gaming actually can help students in the area of social and emotional development. I personally have made many friends through gaming. Cheryl K. Olson, a professor of child development from Massachusetts General Hospital conducted a study where she found that the playing of video games creates a common ground for students to make friends (Olson Sc.D., Cheryl). In recent studies, it was found that only 20 percent of gamers play alone. In many games, players work together as a team to achieve a goal, compete against others or both. Due to being on a team with others, this puts them in a situation where they must communicate with each other to complete the level at hand. This in turn, promotes social development, which with good social skills a student is more likely to have a high self-esteem, good peer relationships and achieve in school. In addition, they will also be more likely to have a suc cessful marriage and career (Loo, Kara). In evaluating the emotional benefits of video games lead to the study of emotion regulation. In addition to positive emotions that are beneficial to a student playing video games were those of frustration, anger, anxiety, and sadness (Granic, Isabela, et al). Another area where gamers benefit is that of leadership and motivation. When gamers play in groups, they are taking turns leading and following, depending on who has specific skills needed in a particular game. Nick Yee of the Palo Alto Research Center showed through his studies that teens who gamed in groups online felt they had gained leadership skills such as persuading and motivating others and mediating any disputes among each other (Olson Sc.D., Cheryl). Lastly, gaming has the ability to improve non-cognitive skills for students including patience, discipline, and empathy; these are skills that are not taught in a classroom anywhere. Gamers learn patience and discipline in games by making a choice of not abandoning the game when they are faced with negative performance during play (Marklin, Brittany) Learning to have empathy is extremely important but also difficult. Researchers at UC Berkeley found empathy and compassion are a cornerstone of a happy, meaningful life in addition to building blocks of morality and reduce prejudice and racism (Loo, Kara). Some games allow a player to grapple with sensitive issues in an environment free from social pressure or fear of any consequences. Then when a student is in a similar situation in the real world, they find it easier to figure it out and make excellent choices (Loo, Kara). The act of playing video games is not all bad; gaming has its benefits as it helps students with cognitive, social, emotional and non-cognitive skill development. For those students that are gamers the numerous hours of gaming offers many benefits that are very beneficial not only in school but in life in general. Gaming has been prove n to aid in the development of building memory and problem-solving skills; it teaches leadership, motivation, patience, discipline, and empathy. The most important for me and many others is the opportunity to develop socialization skills; which can lead to long-lasting friendships. Don’t waste time! Our writers will create an original "How Video Games Help Kids In School" essay for you Create order How Video Games Help Kids In School - Free Essay Example Sample details Pages: 3 Words: 962 Downloads: 4 Date added: 2019/05/06 Category Entertainment Essay Level High school Tags: Video Games Essay Did you like this example? Get off that game already! a phrase that I have heard in my home many times for my endless hours of gaming with friends from around the globe. We all know that the negative view of video gaming has increased over the years. One does not hear often of the benefits that gaming for hours has on a students learning. Whereas individuals feel that playing video games is bad, gaming has its benefits as it helps students with cognitive, social, emotional and non-cognitive skill development. So many individuals in all professions believe that gaming is just a source of entertainment that can become addictive to children and does not promote any type of intellectual play. However, an assistant professor in the Department of Educational Psychology at the University of Wisconsin by the name of David Williamson Shaffer argues that by stating that playing video games can improve cognitive skills (Boulanger, Amy). According to a review of research on the positive effects of video game pl ay published by the American Psychological Association, it was found that violent shooter games boost childrens learning, health and social skills. It also stated that the more children games, such as role playing games, they more they improved in developing problem-solving skills (American Psychological Association). Gaming works on the skill of short and long-term memory by having a player know the rules of the game in addition to mastering the keys on the keyboard to allow for quick maneuvering of moves (Eugenio, Sheila). In addition, Shaffer states that the playing of games helps kids work with problem-solving skills by requiring a player to search, negotiate, and plan approaches to allow them to advance to a higher level of play (Boulanger, Amy). James Gee an education professor at the University of Wisconsin states that if used properly, video and computer games have the ability to inspire learning. He states that games take numerous hours of intense concentration to comple te levels this builds on attention span. In addition, he states that even children with a diagnosis of ADHD who cannot sit still in a classroom setting can spend numerous hours concentrating on the game at hand. (Sohn, Emily) Where many parents like mine feel that the playing of video games is an isolating activity. However, gaming actually can help students in the area of social and emotional development. I personally have made many friends through gaming. Cheryl K. Olson, a professor of child development from Massachusetts General Hospital conducted a study where she found that the playing of video games creates a common ground for students to make friends (Olson Sc.D., Cheryl). In recent studies, it was found that only 20 percent of gamers play alone. In many games, players work together as a team to achieve a goal, compete against others or both. Due to being on a team with others, this puts them in a situation where they must communicate with each other to complete the level at hand. This in turn, promotes social development, which with good social skills a student is more likely to have a high self-esteem, good peer relationships and achieve in school. In addition, they will also be more likely to have a successful marriage and career (Loo, Kara). In evaluating the emotional benefits of video games lead to the study of emotion regulation. A study in 2011 showed that simple games such as Angry Birds, can improve a players mood, promote relaxation and ward off anxiety (American Psychological Association). In addition to positive emotions that are beneficial to a student playing video games were those of frustration, anger, anxiety, and sadness (Granic, Isabela, et al). Another area where gamers benefit is that of leadership and motivation. When gamers play in groups, they are taking turns leading and following, depending on who has specific skills needed in a particular game. Nick Yee of the Palo Alto Research Center showed through his studies that t eens who gamed in groups online felt they had gained leadership skills such as persuading and motivating others and mediating any disputes among each other (Olson Sc.D., Cheryl). Lastly, gaming has the ability to improve non-cognitive skills for students including patience, discipline, and empathy; these are skills that are not taught in a classroom anywhere. Gamers learn patience and discipline in games by making a choice of not abandoning the game when they are faced with negative performance during play (Marklin, Brittany) Learning to have empathy is extremely important but also difficult. Researchers at UC Berkeley found empathy and compassion are a cornerstone of a happy, meaningful life in addition to building blocks of morality and reduce prejudice and racism (Loo, Kara). Some games allow a player to grapple with sensitive issues in an environment free from social pressure or fear of any consequences. Then when a student is in a similar situation in the real world, they fi nd it easier to figure it out and make excellent choices (Loo, Kara). The act of playing video games is not all bad; gaming has its benefits as it helps students with cognitive, social, emotional and non-cognitive skill development. For those students that are gamers the numerous hours of gaming offers many benefits that are very beneficial not only in school but in life in general. Gaming has been proven to aid in the development of building memory and problem-solving skills; it teaches leadership, motivation, patience, discipline, and empathy. The most important for me and many others is the opportunity to develop socialization skills; which can lead to long-lasting friendships. The best relationship that I have now is the result of numerous hours of playing video games and that is the awesome relationship I have with my older brother whom I game with ofen even though he is in the next room. Don’t waste time! Our writers will create an original "How Video Games Help Kids In School" essay for you Create order

Wednesday, May 6, 2020

The Milgram Study On Obedience - 1731 Words

The Milgram study was considered to be one of the most famous studies, on obedience in the history of psychology. The Milgram study was done by Stanley Milgram a Yale University psychologist, whose study was to focus on two things one being obedience to authority, and a persons personal conscience. The results of the study were remarkable, as according to (McLeod, 2007) 65 percent of two-thirds of the participants or teachers continued administering shocks to the highest voltage level of 450 volts. The rest of the teachers continued to at least 300 volts. Milgram did this experiment in 18 different ways and altered the independent variables in each trail to see how it affects the outcome or dependent variable. Milgram’s experiment was directly influenced by World war 2 and the holocaust, and while Milgram wanted to test how far people would go in obeying instructions even at the risk of hurting someone. Following Milgram’s experiment he came up with two types of theorie s, one being the autonomous state, which says that people tend to direct their own actions, and take responsibility for the results of those actions. The second theory is the agentic state which says that people will allow other’s to direct their actions, and then pass the responsibility for the consequences off on the person who gave them the orders, or in short they act as agents for someone else s will (Milgram, 1974). Milgram’s study set out to prove something and it did just that, it proved that peopleShow MoreRelatedmilgrams study into obedience777 Words   |  4 Pagesdiscuss two factors that Milgram found effect obedience? Refer to empirical evidence in your answer Milgram’s original study into obedience came under to a lot of scrutiny because of both mythological and ethical problems. This meant that the validity of Milgram’s study was put into question. Following the study were further investigations to see what might change and explain the results that Milgram found, both by Milgram himself and other psychologists. Variations to his study throw up interestingRead MoreBehavioral Study Of Obedience By Stanley Milgram1053 Words   |  5 Pages â€Å"Behavioral Study of Obedience† by Stanley Milgram (1963) Stanley Milgram Yale University Group 1: Wasis Ali, Christopher Okpala, Michelle Walden, Estefany Majano General Psychology 1010 Ms. Thompson Spring Semester, March 17, 2014 Introduction In 1961, The Journal of Abnormal and Social Psychology published an article by Stanley Milgram, a researcher at Yale University, and his study testing obedience towards political influence vs towards morals and values taught from an early ageRead MoreStanley Milgram s Obedience Study1325 Words   |  6 PagesPsychology 230 Stanley Milgram’s obedience study has become one of the most timeless experiments and is thought of as a work of art. In this experiment, Milgram examined if individuals would take requests from authority figures regardless if they felt that the requests were ethical or not. Milgram chose members for this study by daily paper advertising for male participants to partake in an investigation at Yale University. In World War II, Nazis justified killings by saying that they were simplyRead MoreBehavioral Study Of Obedience By Stanley Milgram1313 Words   |  6 Pagesexperiment performed by Stanley Milgram titled â€Å"Behavioral Study of Obedience†. Stanley Milgram conducted his study in June of 1961 at Yale University. Three months prior to the start of the experiment, a former Nazi war criminal named Adolf Eichmann was put on trial for his involvement with the Nazi party. At the time, society questioned whether Eichmann and other war criminals could be held responsible for their crimes or if they were simply following orders. Milgram designed his experiment to shedRead MoreThe Fundamental Attribution Error : The Milgram Obedience Study Performed By Stanley Milgram957 Words   |  4 Pagessituation. Studies show that in most cases socially we want to fit in with a group, don’t want to be different, don’t want to be wrong, and in many instances act different than what our typical personality and values are based on influencing social factors. One of the main factors that often contributes to how we act in certain situations is to obey those in authority positions. The studies provided below are examples of the show how behaviors can change based on social factors. The Milgram ObedienceRead MoreAnalysis Of Stanley Milgram s Behavioral Study Of Obedience 965 Words   |  4 Pagessubmission or obedience.   In Stanley Milgram’s â€Å"Behavioral Study of Obedience†, he elaborates on the notion of obedience with accordance to the behaviors of a higher power and his subjects. Milgram’s defines obedience as â€Å"the psychological mechanism that links individual  action  to political  pur-pose.  It  is the dispositional  cement  that  binds men to systems of authority† (371). Milgram’s experiment was conducted with response to the Nazi war trials. Through experimentation, Milgram discovered theRead MoreThe Concentration Camps : Dr. Milgram s Study On Obedience Of Everyday Normal People990 Words   |  4 Pageshe does best to find support for his position from others in his group. The mutual support provided by men for each other is the strongest bulwark we have against the excesses of authority. (Milgram, 1974) In 1963, the Yale psychologist Milgram had performed a very controversial experiment on the obedience of participants towards an authority’s orders. He had discovered that a very small marginal of participants could resist the demands of an authority figure. This experiment was about learningRead MoreOutline the Simalarities and Differences Between Milgrams (1963) Obedience Study and Burgers (2009) Replication1550 Words   |  7 PagesKaren Bullen R2208481 DE 100 Investigating Psychology 1 TMA02 Outline the similarities and differences between Milgrams (1963) obedience study and Burgers (2009) replication. This essay will look at an important key psychological experiment carried out by the renowned social psychologist Stanley Milgram which was carried out in the early 1960’s (Banyard 2012) to determine how far ordinary people would go to inflict pain to a fellow human based on instruction from an authority figure, andRead MoreAnalysis Of Stanley Milgram s Perils Of Obedience Essay1709 Words   |  7 PagesStill, many questions still remain prevalent as to how an individual reaches his or her decision on obedience in a distressing environment. Inspired by Nazi trials, Stanley Milgram, an American psychologist, questions the social norm in â€Å"Perils of Obedience† (1964), where he conducted a study to test how far the average American was willing to for under the pressures of an authority figure. Milgram s study showed that under the orders of an authoritative figure, 64% of average Americans had the capabilityRead MoreStanley Milgram s Research On Obedience863 Words   |  4 PagesStanley Milgram s groundbreaking studies on obedience certainly shocked the world with their electrifying results. The experiment that Milgram conducted included ordinary people delivering â€Å"shocks† to an unknown subject, which caused much controversy to occur and raised many questions in the psychological world. Diana Baumrind, a psychologist at the University of California and one of Milgram’s colleagues, attacks Milgram’s ethics in her review. She decides that Milgram s tests are unethical towards

Tuesday, May 5, 2020

Potential Exam Questions free essay sample

A that causes As national supply curve to shift out. (c)the effect on the likely pattern of trade of a change in tastes in B in favor of good S. 3) Given the input-output relationships in the table below: Countries AB Goods X84 Y41 (a)Which country has absolute advantage in which good and why? Which country has comparative advantage in which good and why? (c)If A is endowed with 8000 hours of labor, how much X will it produce after trade begins? How much Y? Explain. (d)What is the allowable range on As wages relative to Bs if trade is flowing between these two countries according to comparative advantage? 4) Compare and contrast the classical and HO theories of international trade. 5) Compare and contrast the predictions of the Heckscher-Ohlin and classical models about likely trading partners of various countries with the predictions of the Linder hypothesis. Tariffs can never raise a countrys standard of living. We will write a custom essay sample on Potential Exam Questions or any similar topic specifically for you Do Not WasteYour Time HIRE WRITER Only 13.90 / page True or false? Explain carefully. 7) Why do countries impose protection even if it lowers economic welfare? Explain fully. 8) Briefly describe some of the current policies the United States has in place to limit both fairly and unfairly traded goods. 9) Why is NAFTA controversial? Briefly describe both sides of this controversy. 10) What is immizerizing growth? Describe how it could happen and give at least one cited historical example. Suppose an investor has the choice of buying a bond in Germany paying 5% interest in euros or else buying a similar bond in the United States paying 5% interest in U. S. dollars. If the exchange rate today is 0. 87 euros per dollar, what would the exchange rate have to be at the maturity of the bonds for the investor to earn the same return from either bond? 12) Define the official settlements balance. Is there any difference between the United States and other countries in terms of what this balance measures? How does this affect the ability of the countries to run current account deficits? 13) What is pricing to market? Where is it most prevalent? 14) In recent years, country risk analysis has become an important part of international business. What do we mean by country risk? Briefly explain the factors that are involved in a country risk analysis. 15) What policies would you recommend to the U. S. government to lower the balance of trade deficit and decrease net capital inflows?