Wednesday, September 2, 2020
Clinical Psychology Essays Clinical Psychology Essay Clinical Psychology Essay Clinical Psychology Name: Course: Date: Date: Clinical Psychology Numerous individuals face issues and testing circumstances when they are at their juvenile stage. This is on the grounds that the stage is a progress among adulthood and youth. Young people have held a few components of their youth, and simultaneously, they want to advance to adulthood. Young people experience physical just as passionate changes during this time (DiClemente et al., 2009). The progressions that occur in the social passionate arrangement of the cerebrum add to hazard taking conduct in youths. Numerous young people take part in conduct that more seasoned grown-ups would not consider doing. They are bound to take part in substance and liquor use, just as other hazardous practices, for example, quick driving and participating in outrageous games. This is a result of the distinctions in the development of the brainÃ¢â¬â¢s intellectual control framework. Young people have an immature pre-frontal cortex. This piece of the cerebrum is liable for practicing restraint and thi nking, among different abilities. As individuals become more established, their intellectual control framework creates. This framework manages the drive control, along these lines upgrades a personÃ¢â¬â¢s capacity to self-direct (Steinberg, 2008). Other than mental health, different factors, for example, peer impact and child rearing add to an adolescentÃ¢â¬â¢s level of hazard taking practices. Youths want to feel acknowledged by their companions. They are bound to be impacted by peer pressure contrasted with different gatherings. This craving is some of the time so solid, to the degree that teenagers are eager to take part in anything with the goal that they can be acknowledged in their groups. Firmly identified with peer-impact is the adolescentsÃ¢â¬â¢ conviction of a fanciful crowd. Teenagers will in general feel that others are engrossed with them, as far as their conduct and appearance. This leads them to live as though they are acting before a group of people. They will search for approaches to pull in their crowd at their own cost. Numerous young people build up the individual tale conviction, which drives them to feel that nothing incorrectly can transpire. They feel that they are one of a kind or unique here and there, and this leads them to excuse the outcomes of the difficulties and dangers that they face throughout everyday life. Teenagers may know the outcome s of taking part in unsafe practices, yet they will in general feel that they won't endure similar results. They feel that they are able and sufficient, and they are in this way not powerless against a portion of the dangers they take. The convictions of individual tales and fanciful crowd are the principle components that add to chance taking practices in young people (Galanaki, 2012). Some hazard taking practices among young people is risky and it has antagonistic outcomes. There is high mortality revealed among teenagers and individuals in the mid twenties. These passings happen due to taking part in fierce acts that lead to injury or demise, for example, engine vehicle mishaps, utilizing medications and liquor, which prompts expanded street mishaps, and participating in unsafe sexual conduct. The craving that teenagers need to fit in with their friends can once in a while lead to unfortunate eating designs. In spite of this, a few impacts of dangerous conduct have positive outcomes. Indeed, numerous individuals consider chance accepting conduct among young people as a typical procedure, which is vital forever. Teenagers may take part in certain practices that add to them learning new aptitudes and gaining new information, which may profit them in future (OPA, 2009). A great many people get the chance to become familiar with their gifts and practice them when the y are youths. Taking part in hazard taking conduct empowers the young people to find out about themselves and find their own character. They additionally get familiar with others and about the world, empowering them to work and coordinate better with others. This information is fundamental forever in light of the fact that it readies the youths for the different world.
Posted by Carl Case at 3:34 PM
Saturday, August 22, 2020
Biotechnology In Food Essay, Research Paper REG MITCHELL # 8217 ; s guard component of # 8220 ; Frankenfoods # 8221 ; # 8212 ; hereditarily designed ( GE ) ranch stocks # 8212 ; in his Oct. 9 article # 8220 ; Alleged Frankenfoods have no a bigger number of pathogens than are found in nature # 8221 ; is a rehash of the mantra we hear day by day from the planetary companies that rule farming biotechnology. His main point is by all accounts that since life swarms with risks of grouped sorts ( malignancy actuating components in the earth, the peril of being hit by a truck ) we shouldn # 8217 ; t be worried about the chance of adding another to the rundown. He recommends biotechnology is a relentless world, with half of U.S. soya beans planted this twelvemonth to GE seeds, each piece great as half of Canada # 8217 ; s canola reap. He could hold included the enormous land zones of hereditarily altered ( GM ) cotton, maize and murphies turning in North America this twelvemonth. Such gathers are required to treble in utilization worldwide in the accompanying not many mature ages, he composes. We will compose a custom article test on Biotechnology In Food Essay Research Paper REG or then again any comparable subject explicitly for you Don't WasteYour Time Recruit WRITER Just 13.90/page The projections cited by Prof. Mitchell may non occur. The European Union will non acknowledge GM stocks, and this is doing horrendous selling occupations for North American husbandmans. It is going clear we can non constrain Europeans to take such stocks, despite the fact that Canada and the U.S. are using the World Trade Organization ( WTO ) trying to make so. Most enormous European and British grocery store ironss have expelled GE stocks from their racks, and the biggest European supplement processors ( Nestle and Unilever ) will no longer use GM stocks. This is being reflected in the market # 8212 ; non-GM supplements are presently selling at a higher financial incentive than hereditarily changed harvests. What's more, there is a scramble by husbandmans to happen non-GM seed for seting following twelvemonth # 8212 ; there may non be bounty to run into the lifting request. Mitchell reveals to us GM harvests will chop down the use of weedkillers and creepy crawly powders. Indeed, the general purpose of GM soybean and canola is to let any total of Monsanto # 8217 ; s weed executioner # 8220 ; Roundup # 8221 ; to be splashed on them without hurting the reap. Biotech enterprises have designed the obviously happening Bt bug powder into each cell of harvests of murphies, maize and cotton, despite the fact that they know this assurances Bt will be futile in an extremely barely any mature ages as creepy crawlies impervious to it rapidly increase. Natural agriculturists will hold lost the solitary creepy crawly powder they are permitted to use. What's more, late research has indicated dust gliding from a maize reap into which Bt has been built will execute non-target species, for example, the Monarch butterfly. # 8220 ; Genetic impulse # 8221 ; or # 8220 ; familial contamination # 8221 ; into non-GM harvests or weedy relations is ending up being substantially more overall and its derivations more genuine than biotech investigate laborers anticipated. Mitchell says familial innovation can be required to help feed an eager universe. This regular case of the biotechnology business is significantly despised in creating states, where it # 8217 ; s notable the existent reasons for eagerness are need and uncalled for supplement dispersion. In any case, most GE harvests produce less supplement than do ordinary seeds Ã¢â¬ around seven percent lower in the occasion of the 1998 U.S. soybean reap. In a curiously baronial part to the lightening of universe craving, the biotech business projects to offer husbandmans seeds that bite the dust subsequent to bring forthing one collect, constraining them to come back to the organization for new, costly seed every twelvemonth. # 8220 ; To satisfy specialists law, such reaps are carefully tried to discover peril, # 8221 ; composes Mitchell. Without a doubt he realizes that, truth be told, no exploration has been done wherever on the result of GE supplements on universes. The British Medical Association has cautioned the U.K. specialists non bounty is thought about these supplements to let them available. In Canada, by the by, we have received the way of thinking of # 8220 ; critical equity # 8221 ; # 8212 ; on the off chance that it would seem that a murphy it is a murphy, and no farther inquiries are important. Prof. Mitchell encourages us to search out the Health Canada Web webpage so as to be guaranteed of the wellbeing of # 8220 ; novel supplements, # 8221 ; as hereditarily adjusted stocks are called. That # 8217 ; s a decent recommendation # 8212 ; at the site, you will happen that an organization wishing to advertise a # 8220 ; novel supplement # 8221 ; need non look for gift from Health Canada. It has essentially to educate the area concerning its motivations 45 yearss before selling the product, alongside informations guaranting its wellbeing. Wellbeing Canada can ask for more data on the off chance that it wishes. What's more, that # 8217 ; s it # 8212 ; there is no demonstrating of such supplements in open research labs. On the off chance that a free researcher ( Prof. Mitchell, for delineation ) wished to investigate that data, he would hold to use the opportunity of data method to get it, and even so it would simply be discharged if the enterprise in request concurred. In the logical method, look into laborers normally distribute their results so collaborators around the universe can confirm or disprove their outcomes, or use them as a springboard from which to press the work farther. In biotech look into, the call to arms is mystery. You wear # 8217 ; t print without corporate authorization, and you unquestionably wear # 8217 ; t print whatever may think about horribly the product the organization is driving. There are surveies demoing corporate help is an extremely efficacious way of guaranting exploration will be positive for the belittling organization # 8217 ; s stocks. At long last, there is the effect of familial innovation on present day farming. The stocks of GE require high-input, high-capital activities, and are intended to ease enormous scope, nonstop trimming monocultures. This is the direct opposite of manageable agribusiness in which reap revolving movements, care of earth development and birthrate, and normal bug control techniques are esteemed. Biotechnology in agribusiness is, of class, the antonym of natural agribusiness, and open worries about it will surge the effectively remarkable expansion sought after for natural green merchandise.
Posted by Carl Case at 4:11 PM
Friday, August 21, 2020
Hippolytus - Role of Greek Gods The play Hippolytus by the Greek dramatist Euripides is one which investigates old style Greek religion. All through the play, the impact of the divine beings on the activities of the characters is obvious, particularly when Aphrodite influences the activities of Phaedra. Likewise focal to the plot is the god-god cooperations among Artemis and Aphrodite. In this article, I would like to give answers to how the activities of Hippolytus and Phaedra identify with the divine beings, regardless of whether the characters fret about the response of the divine beings to their conduct, what the characters anticipate from the divine beings, how the divine beings treat the people, and whether the divine beings gain anything from making the people endure. Before we can talk about the play, notwithstanding, a couple of terms should be characterized. Most significant would be the idea of the divine beings. They have divine forces, yet what precisely makes the Greek divine beings extraordinary ought to be investigated. The Greek divine beings, since they are human, have huge numbers of indistinguishable attributes from people. One attribute of the divine beings which is obvious is desire. Aphrodite is by all accounts envious of Artemis in light of the fact that Hippolytus venerates Artemis as the best of all divine beings, while he will in general avoid revering Aphrodite (10-16). This is significant in light of the fact that it gets under way the activities of the play at the point when Aphrodite chooses to seek retribution on Hippolytus. The awesome connection between the divine beings is somewhat unique, notwithstanding. Over the course of the play, Artemis doesn't meddle in the activities of Aphrodite, which shows that the divine beings, while divine, do have limitations; for this situation, it shows the divine beings can't meddle with one another. (1328-1330) The divine beings are at times malevolent and vindictive, however, as can seen by what Artemis needs to state about Aphrodite: I'll hold up till she adores a human next time, and with this hand - with these unerring bolts I'll rebuff him. (1420-1422) The relationship of humanity and the divine beings likewise should be talked about. This relationship is by all accounts a kind of compromise relationship, to a limited extent. The Greeks accepted that on the off chance that they provided for the divine beings, through petition and forfeits, that the divine beings would support them out. This is particularly valid for Hippolytus and his practically exorbitant love of Artemis. Likewise, Theseus going to his dad Poseidon is another case of this, lone Theseus really gets what he appeals to God for. (887-890) Just in light of the fact that humankind adored the divine beings, anyway didn't imply that the divine beings had any kind of commitment to assist the people. Artemis did nothing to shield Hippolytus from being executed. Be that as it may, not all relations between the divine beings and humanity were sure from the people's point of view. Since Aphrodite is irate with Hippolytus for not adoring her, she chooses to rebuff him by making Phaedra love him, at that point causing it to appear that he assaults her, when she really hangs herself, regardless of whether that is through her own activities or is the doing of Aphrodite. The musings and activities of Hippolytus and Phaedra surely are nonsensical now and again. All things considered, a stepmother becoming hopelessly enamored with her stepson is far-fetched, however presumably even less worthy. This is legitimately identified with the divine beings. What Aphrodite does to Phaedra surely makes her do some weird things. For example, first Phaedra appears to go insane, and afterward she chooses to conceal her recently discovered love for Hippolytus from the medical attendant. Afterward, however, she chooses to tell the nurture, and when she finds that the medical attendant has told Hippolytus, chooses that the main consistent game-plan is to murder herself. This activity is absolutely identified with the divine beings since Aphrodite makes it look as though Phaedra's self destruction is actually the deficiency of Hippolytus. Some of Hippolytus' activities are identified with the divine beings too. At the point when Theseus finds that Phaedra is dead and chooses to banish Hippolytus, Hippolytus objects to his expulsion, however inevitably he stops contending with his dad. Now, he implores the divine beings that he be slaughtered estranged abroad in the event that he is liable of the passing of Phaedra. It is moreover conceivable he might be anticipating that Artemis should get him out, however she does nothing until he is nearly demise. The characters do stress
Posted by Carl Case at 1:53 PM
Saturday, May 30, 2020
Introduction Ã¢â¬Å"O, she doth teach the torches to burn bright! It seems she hangs upon the cheek of night Like a rich jewel in an EthiopeÃ¢â¬â¢s ear; Beauty too rich for sure, for earth too dear!Ã¢â¬ (Shakespeare Act 1 Sc.5) Romeo and Juliet, by William Shakespeare, chronicles the life of two fictional characters known as Romeo and Juliet. Both characters often experience lots of loving connections towards one another. Throughout a series of close readings, Shakespeare reveals that Romeo and Juliet do not love each other because they seek love as a way to distract themselves from their mediocre lives, seek physical beauty above anything else, and their love is dominated by carnal temptation. Shakespeare introduced the idea that Romeo and Juliet love each other out of Ã¢â¬ËdissatisfactionÃ¢â¬â¢ with their own lives. Act 1 Scene 4/5 of the text states, Ã¢â¬Å"[Love] is too rough, too rude, too rowdy, and it pricks like a thorn.Ã¢â¬ (Shakespeare) Romeo states this when Capulet Ã¢â¬Å"will not stay the siege of loving terms. O, she is rich in beauty, only poor, That when she dies with beauty dies her store,Ã¢â¬ (Shakespeare) as stated in Act 1 Scene 1. Romeo could not get Rosaline to love him back, therefore Benvolio advises to put the Ã¢â¬Ëold flameÃ¢â¬â¢ out to get over Rosaline. In other words, Benvolio advises Romeo to find a new lover to cure his sadness when he states in Act 1 Scene 2, Ã¢â¬Å"One pain is lessenÃ¢â¬â¢d by anotherÃ¢â¬â¢s anguish.Ã¢â¬ (Shakespeare) This causes Romeo to begin to love Juliet as he sees her at CapuletÃ¢â¬â¢s party to put out the Ã¢â¬Ëold flames.Ã¢â¬â¢ Romeo began to love Juliet because he was dissatisfied about how he couldnÃ¢â¬â¢t find love in Rosaline, therefore he replaced her. Thereafter, Lady Capulet states to Juliet in Act 1 Scene 3, Ã¢â¬Å"Examine every married lineament, And see how one another lends content and what obscured in this fair volume liesThis precious book of loveby having him, make yourself no less.Ã¢â¬ (Shakespeare) Juliet is pressured by Lady Capulet to find love at her party. Therefore, Juliet began to love Romeo since she was pressured. The two characters do not love each other truly since they have only seen each other from a distance. Romeo loves Juliet because he was dissatisfied that he couldnÃ¢â¬â¢t score Rosaline, and Juliet loves Romeo because she was pressured to find love by Lady Capulet. Shakespeare begins to develop a new idea that Romeo and Juliet are only attracted to each other physically. Romeo sees Benvolio and Mercutio as role models when it comes to love. Benvolio advises Romeo on how to get over Rosaline while Mercutio is more straightforward with this advice. Mercutio advises Romeo to cure himself of love by having sex. Act 2 Scene 2 states, Ã¢â¬Å" The brightness of her cheek would shame those stars, As daylight doth a lamp; her eyes in Heaven Would through the airy region stream so bright That birds would sing and think it were not night. See, how she leans her cheek upon her hand! O, I were a glove upon that hand, That I might touch her cheek.Ã¢â¬ (Shakespeare) Romeo believes Juliet is far more beautiful than a moon in the night sky. However, he believes virginity makes her look sick. Only fools hold on to their virginity! Let it go!, Romeo cries. He listens to MercutioÃ¢â¬â¢s advice and begins to love her physically. He wants to have sex with her to get over Rosaline. Thereafter, Juliet states in Act 3 Scene 2, Ã¢â¬Å"And bring in cloudy night immediately. Spread thy close curtain, love-performing night, That runawayÃ¢â¬â¢s eyes may wink and Romeo Leap to these arm. Come, civil nightGive me my RomeoÃ¢â¬ ¦ .Ã¢â¬ (Shakespeare) Juliet feels the same way towards Romeo. Juliet wants to also have sex with Romeo at night even though he has not taken possession of her yet. Juliet wants to make love in the dark to submit her husband Romeo. Both Romeo and Juliet love each other physically and want to have sex with one another. Romeo and JulietÃ¢â¬â¢s love is dominated by Ã¢â¬Ëcarnal temptationsÃ¢â¬â¢ over authentic love because they love one another for their body physical features. Romeo states in Act 1 Scene 5, Ã¢â¬Å"Beauty too rich for sure for earth too dear! For I neÃ¢â¬â¢er saw true beauty till this night.Ã¢â¬ (Shakespeare) Romeo is absolutely stunned with JulietÃ¢â¬â¢s beauty. That catches his eye first when he sees her. He describes how her beauty is so magnificent that its too good for earth to dear. Romeo is in love with Juliet because of her physical beauty. On the other hand, Juliet states in Act 3 Scene 2, Ã¢â¬Å"let me, a shy virgin, learn the strange act of sex so that it seems trueRomeo will come leap into my arms and no one will know.Ã¢â¬ (Shakespeare) Later in the story Juliet states, Ã¢â¬Å"IÃ¢â¬â¢m not thankful for the man youÃ¢â¬â¢ve chosen for me.Ã¢â¬ (Shakespeare Act 3 Sc.5) Juliet is in love with Romeo which is dominated with Ã¢â¬Ëcarnal temptations.Ã¢â¬â¢ S he wants Romeo for sex and marriage which does not represent true love. JulietÃ¢â¬â¢s family does not believe Romeo is the right man for her to marry since their families are rivals. Her family wants her to marry Count Paris, who Juliet does not love. JulietÃ¢â¬â¢s family insults her and claims Juliet was a no good curse. She states how she wants to make love with Romeo in the dark. In other words, she wants Romeo to help her lose her virginity. Both characters, Romeo and Juliet, have a love connection which is dominated by Ã¢â¬Ëcarnal temptationsÃ¢â¬â¢ over true love. ConclusionÃ In conclusion, ShakespeareÃ¢â¬â¢s story characters, Romeo and Juliet, go through a series of love scenes. They experience both exuberant and depressing moments throughout the story, revealing to the reader that their love is false, not true. Through ShakespeareÃ¢â¬â¢s unique story, the reader is shown that both characters love each other for the wrong reasons: out of dissatisfaction, physical beauty, and carnal temptation. Perhaps they are sending a message to the reader to question themselves when they believe they are Ã¢â¬Ëin loveÃ¢â¬â¢ and what they are willing to do for their love.
Posted by Carl Case at 3:59 PM
Saturday, May 16, 2020
Sample details Pages: 3 Words: 855 Downloads: 10 Date added: 2019/05/07 Category Entertainment Essay Level High school Tags: Video Games Essay Did you like this example? Get off that game already! a phrase that I have heard in my home many times for my endless hours of gaming with friends from around the globe. We all know that the negative view of video gaming has increased over the years. One does not hear often of the benefits that gaming for hours has on a students learning. Whereas individuals feel that playing video games is bad, gaming has its benefits as it helps students with cognitive, social, emotional and non-cognitive skill development. So many individuals believe that gaming does not promote intellectual play. However, an assistant professor in the Department of Educational Psychology at the University of Wisconsin by the name of David Williamson Shaffer argues that by stating that playing video games can improve cognitive skills (Boulanger, Amy). According to a review of research on the positive effects of video game play published by the American Psychological Association, it was found that violent shooter games boost child rens learning, health and social skills (American Psychological Association). Gaming works on the skill of short and long-term memory by having a player know the rules of the game in addition to mastering the keys on the keyboard to allow for quick maneuvering of moves (Eugenio, Sheila). In addition, Shaffer states that the playing of games helps kids work with problem-solving skills by requiring a player to search, negotiate, and plan approaches to allow them to advance to a higher level of play (Boulanger, Amy). James Gee an education professor at the University of Wisconsin states that if used properly, video and computer games have the ability to inspire learning. He states that games take numerous hours of intense concentration to complete levels this builds on attention span. In addition, he states that even children with a diagnosis of ADHD who cannot sit still in a classroom setting can spend numerous hours concentrating on the game at hand. (Sohn, Emily) Where many pa rents like mine feel that the playing of video games is an isolating activity. However, gaming actually can help students in the area of social and emotional development. I personally have made many friends through gaming. Cheryl K. Olson, a professor of child development from Massachusetts General Hospital conducted a study where she found that the playing of video games creates a common ground for students to make friends (Olson Sc.D., Cheryl). In recent studies, it was found that only 20 percent of gamers play alone. In many games, players work together as a team to achieve a goal, compete against others or both. Due to being on a team with others, this puts them in a situation where they must communicate with each other to complete the level at hand. This in turn, promotes social development, which with good social skills a student is more likely to have a high self-esteem, good peer relationships and achieve in school. In addition, they will also be more likely to have a suc cessful marriage and career (Loo, Kara). In evaluating the emotional benefits of video games lead to the study of emotion regulation. In addition to positive emotions that are beneficial to a student playing video games were those of frustration, anger, anxiety, and sadness (Granic, Isabela, et al). Another area where gamers benefit is that of leadership and motivation. When gamers play in groups, they are taking turns leading and following, depending on who has specific skills needed in a particular game. Nick Yee of the Palo Alto Research Center showed through his studies that teens who gamed in groups online felt they had gained leadership skills such as persuading and motivating others and mediating any disputes among each other (Olson Sc.D., Cheryl). Lastly, gaming has the ability to improve non-cognitive skills for students including patience, discipline, and empathy; these are skills that are not taught in a classroom anywhere. Gamers learn patience and discipline in games by making a choice of not abandoning the game when they are faced with negative performance during play (Marklin, Brittany) Learning to have empathy is extremely important but also difficult. Researchers at UC Berkeley found empathy and compassion are a cornerstone of a happy, meaningful life in addition to building blocks of morality and reduce prejudice and racism (Loo, Kara). Some games allow a player to grapple with sensitive issues in an environment free from social pressure or fear of any consequences. Then when a student is in a similar situation in the real world, they find it easier to figure it out and make excellent choices (Loo, Kara). The act of playing video games is not all bad; gaming has its benefits as it helps students with cognitive, social, emotional and non-cognitive skill development. For those students that are gamers the numerous hours of gaming offers many benefits that are very beneficial not only in school but in life in general. Gaming has been prove n to aid in the development of building memory and problem-solving skills; it teaches leadership, motivation, patience, discipline, and empathy. The most important for me and many others is the opportunity to develop socialization skills; which can lead to long-lasting friendships. DonÃ¢â¬â¢t waste time! Our writers will create an original "How Video Games Help Kids In School" essay for you Create order How Video Games Help Kids In School - Free Essay Example Sample details Pages: 3 Words: 962 Downloads: 4 Date added: 2019/05/06 Category Entertainment Essay Level High school Tags: Video Games Essay Did you like this example? Get off that game already! a phrase that I have heard in my home many times for my endless hours of gaming with friends from around the globe. We all know that the negative view of video gaming has increased over the years. One does not hear often of the benefits that gaming for hours has on a students learning. Whereas individuals feel that playing video games is bad, gaming has its benefits as it helps students with cognitive, social, emotional and non-cognitive skill development. So many individuals in all professions believe that gaming is just a source of entertainment that can become addictive to children and does not promote any type of intellectual play. However, an assistant professor in the Department of Educational Psychology at the University of Wisconsin by the name of David Williamson Shaffer argues that by stating that playing video games can improve cognitive skills (Boulanger, Amy). According to a review of research on the positive effects of video game pl ay published by the American Psychological Association, it was found that violent shooter games boost childrens learning, health and social skills. It also stated that the more children games, such as role playing games, they more they improved in developing problem-solving skills (American Psychological Association). Gaming works on the skill of short and long-term memory by having a player know the rules of the game in addition to mastering the keys on the keyboard to allow for quick maneuvering of moves (Eugenio, Sheila). In addition, Shaffer states that the playing of games helps kids work with problem-solving skills by requiring a player to search, negotiate, and plan approaches to allow them to advance to a higher level of play (Boulanger, Amy). James Gee an education professor at the University of Wisconsin states that if used properly, video and computer games have the ability to inspire learning. He states that games take numerous hours of intense concentration to comple te levels this builds on attention span. In addition, he states that even children with a diagnosis of ADHD who cannot sit still in a classroom setting can spend numerous hours concentrating on the game at hand. (Sohn, Emily) Where many parents like mine feel that the playing of video games is an isolating activity. However, gaming actually can help students in the area of social and emotional development. I personally have made many friends through gaming. Cheryl K. Olson, a professor of child development from Massachusetts General Hospital conducted a study where she found that the playing of video games creates a common ground for students to make friends (Olson Sc.D., Cheryl). In recent studies, it was found that only 20 percent of gamers play alone. In many games, players work together as a team to achieve a goal, compete against others or both. Due to being on a team with others, this puts them in a situation where they must communicate with each other to complete the level at hand. This in turn, promotes social development, which with good social skills a student is more likely to have a high self-esteem, good peer relationships and achieve in school. In addition, they will also be more likely to have a successful marriage and career (Loo, Kara). In evaluating the emotional benefits of video games lead to the study of emotion regulation. A study in 2011 showed that simple games such as Angry Birds, can improve a players mood, promote relaxation and ward off anxiety (American Psychological Association). In addition to positive emotions that are beneficial to a student playing video games were those of frustration, anger, anxiety, and sadness (Granic, Isabela, et al). Another area where gamers benefit is that of leadership and motivation. When gamers play in groups, they are taking turns leading and following, depending on who has specific skills needed in a particular game. Nick Yee of the Palo Alto Research Center showed through his studies that t eens who gamed in groups online felt they had gained leadership skills such as persuading and motivating others and mediating any disputes among each other (Olson Sc.D., Cheryl). Lastly, gaming has the ability to improve non-cognitive skills for students including patience, discipline, and empathy; these are skills that are not taught in a classroom anywhere. Gamers learn patience and discipline in games by making a choice of not abandoning the game when they are faced with negative performance during play (Marklin, Brittany) Learning to have empathy is extremely important but also difficult. Researchers at UC Berkeley found empathy and compassion are a cornerstone of a happy, meaningful life in addition to building blocks of morality and reduce prejudice and racism (Loo, Kara). Some games allow a player to grapple with sensitive issues in an environment free from social pressure or fear of any consequences. Then when a student is in a similar situation in the real world, they fi nd it easier to figure it out and make excellent choices (Loo, Kara). The act of playing video games is not all bad; gaming has its benefits as it helps students with cognitive, social, emotional and non-cognitive skill development. For those students that are gamers the numerous hours of gaming offers many benefits that are very beneficial not only in school but in life in general. Gaming has been proven to aid in the development of building memory and problem-solving skills; it teaches leadership, motivation, patience, discipline, and empathy. The most important for me and many others is the opportunity to develop socialization skills; which can lead to long-lasting friendships. The best relationship that I have now is the result of numerous hours of playing video games and that is the awesome relationship I have with my older brother whom I game with ofen even though he is in the next room. DonÃ¢â¬â¢t waste time! Our writers will create an original "How Video Games Help Kids In School" essay for you Create order
Posted by Carl Case at 3:48 PM
Wednesday, May 6, 2020
The Milgram study was considered to be one of the most famous studies, on obedience in the history of psychology. The Milgram study was done by Stanley Milgram a Yale University psychologist, whose study was to focus on two things one being obedience to authority, and a persons personal conscience. The results of the study were remarkable, as according to (McLeod, 2007) 65 percent of two-thirds of the participants or teachers continued administering shocks to the highest voltage level of 450 volts. The rest of the teachers continued to at least 300 volts. Milgram did this experiment in 18 different ways and altered the independent variables in each trail to see how it affects the outcome or dependent variable. MilgramÃ¢â¬â¢s experiment was directly influenced by World war 2 and the holocaust, and while Milgram wanted to test how far people would go in obeying instructions even at the risk of hurting someone. Following MilgramÃ¢â¬â¢s experiment he came up with two types of theorie s, one being the autonomous state, which says that people tend to direct their own actions, and take responsibility for the results of those actions. The second theory is the agentic state which says that people will allow otherÃ¢â¬â¢s to direct their actions, and then pass the responsibility for the consequences off on the person who gave them the orders, or in short they act as agents for someone else s will (Milgram, 1974). MilgramÃ¢â¬â¢s study set out to prove something and it did just that, it proved that peopleShow MoreRelatedmilgrams study into obedience777 Words Ã |Ã 4 Pagesdiscuss two factors that Milgram found effect obedience? Refer to empirical evidence in your answer MilgramÃ¢â¬â¢s original study into obedience came under to a lot of scrutiny because of both mythological and ethical problems. This meant that the validity of MilgramÃ¢â¬â¢s study was put into question. Following the study were further investigations to see what might change and explain the results that Milgram found, both by Milgram himself and other psychologists. Variations to his study throw up interestingRead MoreBehavioral Study Of Obedience By Stanley Milgram1053 Words Ã |Ã 5 Pages Ã¢â¬Å"Behavioral Study of ObedienceÃ¢â¬ by Stanley Milgram (1963) Stanley Milgram Yale University Group 1: Wasis Ali, Christopher Okpala, Michelle Walden, Estefany Majano General Psychology 1010 Ms. Thompson Spring Semester, March 17, 2014 Introduction In 1961, The Journal of Abnormal and Social Psychology published an article by Stanley Milgram, a researcher at Yale University, and his study testing obedience towards political influence vs towards morals and values taught from an early ageRead MoreStanley Milgram s Obedience Study1325 Words Ã |Ã 6 PagesPsychology 230 Stanley MilgramÃ¢â¬â¢s obedience study has become one of the most timeless experiments and is thought of as a work of art. In this experiment, Milgram examined if individuals would take requests from authority figures regardless if they felt that the requests were ethical or not. Milgram chose members for this study by daily paper advertising for male participants to partake in an investigation at Yale University. In World War II, Nazis justified killings by saying that they were simplyRead MoreBehavioral Study Of Obedience By Stanley Milgram1313 Words Ã |Ã 6 Pagesexperiment performed by Stanley Milgram titled Ã¢â¬Å"Behavioral Study of ObedienceÃ¢â¬ . Stanley Milgram conducted his study in June of 1961 at Yale University. Three months prior to the start of the experiment, a former Nazi war criminal named Adolf Eichmann was put on trial for his involvement with the Nazi party. At the time, society questioned whether Eichmann and other war criminals could be held responsible for their crimes or if they were simply following orders. Milgram designed his experiment to shedRead MoreThe Fundamental Attribution Error : The Milgram Obedience Study Performed By Stanley Milgram957 Words Ã |Ã 4 Pagessituation. Studies show that in most cases socially we want to fit in with a group, donÃ¢â¬â¢t want to be different, donÃ¢â¬â¢t want to be wrong, and in many instances act different than what our typical personality and values are based on influencing social factors. One of the main factors that often contributes to how we act in certain situations is to obey those in authority positions. The studies provided below are examples of the show how behaviors can change based on social factors. The Milgram ObedienceRead MoreAnalysis Of Stanley Milgram s Behavioral Study Of Obedience 965 Words Ã |Ã 4 Pagessubmission or obedience. Ã In Stanley MilgramÃ¢â¬â¢s Ã¢â¬Å"Behavioral Study of ObedienceÃ¢â¬ , he elaborates on the notion of obedience with accordance to the behaviors of a higher power and his subjects. MilgramÃ¢â¬â¢s defines obedience as Ã¢â¬Å"the psychological mechanism that links individualÃ actionÃ to politicalÃ pur-pose.Ã ItÃ is the dispositionalÃ cementÃ thatÃ binds men to systems of authorityÃ¢â¬ (371). MilgramÃ¢â¬â¢s experiment was conducted with response to the Nazi war trials. Through experimentation, Milgram discovered theRead MoreThe Concentration Camps : Dr. Milgram s Study On Obedience Of Everyday Normal People990 Words Ã |Ã 4 Pageshe does best to find support for his position from others in his group. The mutual support provided by men for each other is the strongest bulwark we have against the excesses of authority. (Milgram, 1974) In 1963, the Yale psychologist Milgram had performed a very controversial experiment on the obedience of participants towards an authorityÃ¢â¬â¢s orders. He had discovered that a very small marginal of participants could resist the demands of an authority figure. This experiment was about learningRead MoreOutline the Simalarities and Differences Between Milgrams (1963) Obedience Study and Burgers (2009) Replication1550 Words Ã |Ã 7 PagesKaren Bullen R2208481 DE 100 Investigating Psychology 1 TMA02 Outline the similarities and differences between Milgrams (1963) obedience study and Burgers (2009) replication. This essay will look at an important key psychological experiment carried out by the renowned social psychologist Stanley Milgram which was carried out in the early 1960Ã¢â¬â¢s (Banyard 2012) to determine how far ordinary people would go to inflict pain to a fellow human based on instruction from an authority figure, andRead MoreAnalysis Of Stanley Milgram s Perils Of Obedience Essay1709 Words Ã |Ã 7 PagesStill, many questions still remain prevalent as to how an individual reaches his or her decision on obedience in a distressing environment. Inspired by Nazi trials, Stanley Milgram, an American psychologist, questions the social norm in Ã¢â¬Å"Perils of ObedienceÃ¢â¬ (1964), where he conducted a study to test how far the average American was willing to for under the pressures of an authority figure. Milgram s study showed that under the orders of an authoritative figure, 64% of average Americans had the capabilityRead MoreStanley Milgram s Research On Obedience863 Words Ã |Ã 4 PagesStanley Milgram s groundbreaking studies on obedience certainly shocked the world with their electrifying results. The experiment that Milgram conducted included ordinary people delivering Ã¢â¬Å"shocksÃ¢â¬ to an unknown subject, which caused much controversy to occur and raised many questions in the psychological world. Diana Baumrind, a psychologist at the University of California and one of MilgramÃ¢â¬â¢s colleagues, attacks MilgramÃ¢â¬â¢s ethics in her review. She decides that Milgram s tests are unethical towards
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Tuesday, May 5, 2020
A that causes As national supply curve to shift out. (c)the effect on the likely pattern of trade of a change in tastes in B in favor of good S. 3) Given the input-output relationships in the table below: Countries AB Goods X84 Y41 (a)Which country has absolute advantage in which good and why? Which country has comparative advantage in which good and why? (c)If A is endowed with 8000 hours of labor, how much X will it produce after trade begins? How much Y? Explain. (d)What is the allowable range on As wages relative to Bs if trade is flowing between these two countries according to comparative advantage? 4) Compare and contrast the classical and HO theories of international trade. 5) Compare and contrast the predictions of the Heckscher-Ohlin and classical models about likely trading partners of various countries with the predictions of the Linder hypothesis. Tariffs can never raise a countrys standard of living. We will write a custom essay sample on Potential Exam Questions or any similar topic specifically for you Do Not WasteYour Time HIRE WRITER Only 13.90 / page True or false? Explain carefully. 7) Why do countries impose protection even if it lowers economic welfare? Explain fully. 8) Briefly describe some of the current policies the United States has in place to limit both fairly and unfairly traded goods. 9) Why is NAFTA controversial? Briefly describe both sides of this controversy. 10) What is immizerizing growth? Describe how it could happen and give at least one cited historical example. Suppose an investor has the choice of buying a bond in Germany paying 5% interest in euros or else buying a similar bond in the United States paying 5% interest in U. S. dollars. If the exchange rate today is 0. 87 euros per dollar, what would the exchange rate have to be at the maturity of the bonds for the investor to earn the same return from either bond? 12) Define the official settlements balance. Is there any difference between the United States and other countries in terms of what this balance measures? How does this affect the ability of the countries to run current account deficits? 13) What is pricing to market? Where is it most prevalent? 14) In recent years, country risk analysis has become an important part of international business. What do we mean by country risk? Briefly explain the factors that are involved in a country risk analysis. 15) What policies would you recommend to the U. S. government to lower the balance of trade deficit and decrease net capital inflows?
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